Indie Chatter (6)

How old are you and how long have been an indie developer?

I am 27 years old. I’ve been developing indie games full time since late 2010.

What are you computer specs?

Core i7 3770k @ 4.2GHz
Radeon 7970
16 GB PC3-12800 DDR3
Corsair 500R Case (White)

What do you use to record your videos?

I’m currently using an HP HD 5210 webcam along with a Blue Snowball Microphone. I edit with Sony Vegas.

When is the Question Hat coming back?

Good question! Maybe that’s one for the Question Hat…

What language/engine/framework/program/etc do you use?

My games thus far have been written in C# using the XNA framework (and its doppelganger, Monogame). This allows me to target Xbox LIVE Indie Games as well as PC. Monogame adds a few more possible platforms, though I’ve only made use of the Mac support at this point.

XNA isn’t a game engine (it’s a framework), so my games all use custom-built “engines”. They’re not multi-purpose or flexible; I just write the functionality I need at any given time. It isn’t as generic or reusable, but it results in shipped games.

Did you go to school for game development?

I went to school for Software Engineering. There was very little that was specifically game-related, but the foundations of software design and programming apply to game development regardless. After all, video games are just software in the end.

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